Monday, September 15, 2008

So I was reading the post below this one about martial arts movies and it reminded me of a Mad T.V. skit called martial law in which "Steven Segal" (played by Will Sasso) defeats a handful of assorted evil doers with intense kung fu moves. The cheesy one-liners and characters were entertaining enough I suppose, but the real comic genius was in the audio-visual contract. "Steven Segal" would actually move very slowly and awkwardly when he fought his opponents. While the fighting took place the sounds of relentless, lightning quick, punching and chopping noises were played over the action. There were far more fighting sound effects than there was fighting and "Steven" looked pretty confused the whole time. It was interesting, however, that even though the satiric sound was overly dramatic and poorly done, the effect seemed slightly realistic from time to time. I almost forgot halfway through the skit that he wasn’t actually dominating those chumps with some seriously fast karate hands. This example caused me to wonder. Does the "whish, whirr, smack, whizz, whirr" martial arts fight sound effect work so well because it has been repeated in so very many movies and we expect fights to sound like that? Or are our mind so easily fooled by synchresis that, at times, only a few well synched movements are necessary to create the illusion? I believe it may be a combination of the two, possibly along with any number of other cinemagic secrets. The scene wasn’t too funny, but the comedic approach to synchresis provides an interesting perspective.

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